Money and Power, Part III
The Intellectual Property is comprised of the Preliminary Specification, any of the other information contained on the wiki, and the ten years of research contained on this blog. These are what will be the base of the user communities work. It is the business model. Our budget will fund the user communities determination of what and how each process will need to be in order for it to be developed by our developers. This is the critical detailed work needed to fill in the gaps of how the industry actually operates. How people do their jobs and what they actually do. This work, however, will be unique in that it will be under the basis of the Preliminary Specifications new business model where service providers will be using the software and providing the services to the producers. A fundamentally different way of organizing the industry. Providing producers with unlimited flexibility in their operations.
I am the beneficial owner of the copyright of the Preliminary Specification and all that is contained within the blog and wiki. That provides me with the ability, through licensing, to control the development and ownership of the derivative works. The user community is paid by People, Ideas & Objects for the work that is done during our development, and the service providers will earn revenues that are a replacement of the producers current G&A costs. Two significant revenue streams, and since service providers will be owned by user community participants, a significant business opportunity for those that have contributed to this community.
The licensing of the Intellectual Property works on the basis that I pay for your work which in turn earns me your copyright and I add this to the overall Intellectual Property. The licensing then grants the user community participant with access to all of the Intellectual Property in an unencumbered manner. It is in this way that I am able to use the Intellectual Property to raise the initial budget, and subsequent annual funds needed to support these communities. Without this licensing mechanism the producers would be subject to licensing from a large population of the user community. And members of the user community would be subject to significant cross licensing requirements within the community. An otherwise unworkable situation. In turn user community participants can look forward to building a business on the basis of participating in the user community and managing their own service provider where they provide the People, Ideas & Objects software and their services to their profitable oil and gas producer clients.
The larger point of this blog post regarding licensing is to ensure that the user community has the power to affect change. If change is needed only the user community needs to be addressed. People, Ideas & Objects will only ever send invoices for the costs of development and the user community to the producers. We do not, and never will have any Service Level Agreements. If producers require anything contained in the Preliminary Specification or its derivative works they have only one community in which to talk to. The user community. It is there they will find the people who are able, willing and empowered to make the software and the services work for the dynamic, innovative, accountable and profitable oil and gas producers. People, Ideas & Objects are a dedicated software development capability provided exclusively to the user community.
The Preliminary Specification and user community provides the oil and gas producer with the most dynamic, innovative, profitable and successful means of oil and gas operations. People, Ideas & Objects Revenue Model specifies the means in which investors can participate in these user defined software developments. Users are welcome to join me here. Together we can begin to meet the future demands for energy. And don't forget to join our network on Twitter @piobiz anyone can contact me at 403-200-2302 or email here.